Thursday, April 1, 2010

Star Wars Saga - Further Skills Adjusting

Alright, I think this is the best solution to my gripes.

I've been upset about skills being so overpowered, and I've been upset about non-proficiency in weapons making you so terrible with them you may as well fight unarmed if your only other choice is improvising. Giving a -5 untrained penalty to skills is terrible, and I don't like it.

My solution is to combine the two yet again. Non-proficiency in a weapon and being untrained in a skill are still effectively the same thing, but rather than a -5 penalty, you simply get a +0 bonus. Also, you can't use Trained Only features of a skill. This affects weapons as well, being that maintaining a weapon properly is part of proficiency, much more than being able to hit with it.

Training in a skill grants a +1 bonus and the ability to use Trained Only features of that skill. Proficiency in a weapon group grants a +1 bonus and the ability to take care of the weapon properly, from simply reloading to cleaning to using the Mechanics skill to modify and repair. Without being proficient in a weapon's use, reloading takes a standard action. If you are proficient, it's only a swift action.

And that, ladies and gentlemen, is my big plan to solve world hunger. I mean skill issues. Some people may miss their -5 penalty to weapons without proficiency, but penalties suck.

No comments:

Post a Comment